Guide to getting the Gift of Battle for WvW newbies (2024)

Note: There's a tl;dr version at the bottom, originally provided by @Illconceived Was Na.9781

This was originally posted on the old forum when the Catmanders were added. One requires the Gift of Battle to attract it to your home instance, so I set out to get it. I was recently asked to re-post it on the new forum as it might be helpful for some people.

For someone who hadn’t played WvW in years (and never played it much at all) obtaining the Gift of Battle and 200 Skirmish Claim Tickets for the minis seemed like a daunting task. Then I got started and found I’d completed most of it in 3 evenings, or approximately 6 hours total. (I was just short 100 Claim Tickets.)

So if anyone’s interested here’s my guide to getting the Gift of Battle (and the other stuff along the way) for WvW newbies.

It doesn’t matter which world you’re on

Leaderboard position has very little to do with your individual rewards so there’s no need to change servers. (I did all of this on Desolation, which is about ½ way up the leaderboard and was often in 3rd place in the skirmish.) On a related note don’t worry about your worlds score, or potential points, or the difference between a match and a skirmish. The score does have a slight effect on how quickly you gain Claim tickets, but not enough to worry about it.

You will die, and die often

But waypoints and repairs are free so the only problem is having to run back. Do not wait around for people to revive you, there isn’t time. (Unless they’re right next to you and there’s no enemies nearby.)

It’s best to play at peak time & for a few hours at a time

Progress in WvW reward tracks is like HoT meta events – you build it up by doing stuff and then it decays gradually when you’re inactive, so it’s better to play for as long as you can at once than to do a little bit at a time. Peak time is best simply because there will be more people online and so more activity.

WvW often involves waiting, but that’s ok

You’ll wait for a group to form, wait for the group to move off, wait for siege to be built, wait for siege to destroy walls, wait while you claim points, wait for the enemy to arrive, wait for the enemy to leave, wait for people to clear their bags/go to the toilet/get on the same group chat…and sometimes (at least if you’re not on the group chat) it won’t be clear why you’re waiting.

Sometimes you’ll also spend what seems like ages heading towards an objective only to abandon it and go somewhere else because plans have changed.

But that’s ok. As I said WvW participation for the reward track builds up and decays slowly over time, so you’re not really losing anything by waiting and it’s an important part of playing tactically, which will allow you to achieve more in the long-run.

WvW uses the same equipment as PvE, but you can set different traits and skills. I won’t suggest builds because I haven’t got a clue what to recommend, but the option to have a unique WvW setup is there if you want it.

I strongly recommend some type of speedboost (mounts aren't available...yet) however as it makes it much easier to keep up with a commander. (I find Signet of the Hunts passive 25% boost is fine.)

I also recommend unlocking WvW gliding as soon as possible (requires HoT). To do this open the WvW menu and select the last tab – Ranks and Abilities and scroll all the way down to the bottom. You need 3 World Ability Points to unlock gliding and you get those from gaining XP in WvW so you may need to play a bit before you get it, but it’s worth getting as soon as you can.

Also don’t forget to select the Gift of Battle reward track (3rd tab down). There’s no point working towards a reward you don’t even want.

When you open the WvW menu you have 5 maps to choose from – Eternal Battlegrounds, 1 Desert Borderlands, 2 Alpine Borderlands and Obsidian Sanctum. Ignore that last one – it’s a jumping puzzle. But you can choose any of the others. Lots of people prefer certain ones, but any is fine. I recommend picking one without a queue if you can just because it’s easier to get in. (I also recommend the desert borderland, for reasons I’ll explain below.)

You’ll start off in your team’s home base, which is completely safe from enemies and has a bunch of NPCs offering different services. This is a good time to sort your build out, and check out the map.

The WvW map

At first it’s really confusing, there’s loads of coloured lines and symbols, some of them are moving, and it will probably just look like a mess. Basically symbols are control points and the colour shows who controls them. The lines show the area controlled by that point – important because you can only glide in areas your team controls.

There are 4 main kinds of control points: Keeps, Towers, Camps and Ruins:

  • Keeps are the hardest to take over – they have several layers of defences and are the most likely to be defended, they need a big group.
  • Towers only have 1 layer of defences, but still need siege to get in.
  • Camps have no walls, just a few guards so they can be taken solo.
  • Ruins are undefended and often unclaimed because they’re not as useful and ownership decays over time.
  • There’s also Stonemist Castle in the middle of Eternal Battlegrounds, Shrines in desert borderlands and Sentries on all the maps.

The Match Overview tab on the WvW menu will show you what each team controls on each map. It may seem like a map where your team is winning is best, but that just means you have fewer objectives to take over and getting participation credit will be harder. I find maps where you’re losing are often best for gaining reward track progress.

The Reward Track

If like me you don’t play WvW or PvP (last time I played it reward tracks didn’t exist) the track itself will be confusing. But it’s actually pretty straight-forward. Each track shows 7 small rewards and then the main one. But that first one is not the first thing you’ll get. Each of the 8 sections is divided into 5 sub-sections (you can see these by hovering the mouse over it).

For example the Gift of Battle track will give you 2 Disciple of Balthazar Loot Boxes, 5 Memories of Battle, 2 Acolyte of Balthazar Loot Boxes, a Tome of Knowledge and then the first ‘minor’ reward – 4 Obsidian Shards. Your progress towards the next reward is shown in a little pop-up menu above the map. The timer counts down to the next time rewards are granted and the number next to it is how many points you earn.

You’ll earn more points for higher tier participation (Tier 6 is the maximum) and you raise your participation level by…well, participating. Killing enemies, claiming things, completing events, defending objectives etc.

Other rewards

Periodically you’ll also get WvW rank chests and Skirmish chests popping up above the map. The rank chests contain random loot, but most importantly they mean you’ve got another rank point to spend on the Ranks and Abilities tab. Skirmish chests are shown on the Match Overview page and contain some nice stuff, in particular this is how you get Skirmish Claim Tickets. Basically anything you do to progress the Reward Track will also progress these two, so you don’t need to worry about them too much.

  1. Look for a commander tag – if there is one go join them. Follow them, attack what they attack, build siege when they place it, claim control points when you get to them. Try to actually pay attention to what’s going on rather than blindly following because you’ll learn more that way, but the important thing is to stick with the group and do what they do.
  2. If there isn’t a commander tag - Maybe switch maps (if there are others without a queue) to see if you can find one. But if not don’t give up. The best thing to do now is explore the map – even just roaming around aimlessly will help you learn your way around, which will come in useful later on.
  3. But there’s also likely to be stuff you can achieve on your own – claiming camps is best but you can also claim sentry points and shrines (this is why I recommend the Desert borderlands, it has more of this stuff) and ruins.
  4. Keep a look out for commander tags – one could turn up at any time. Or you might find a group of players running without a commander– they’re harder to spot (and sometimes don’t want randoms, they’ll let you know if that’s the case) but they can achieve just as much as a group with a commander – it’s just harder to attract new people without the tag.
  5. If there’s more than 1 commander tag - Ask in map chat which one to join, or see which one/s have their squad open so you can just right click and join. It’s likely one is the ‘main’ squad and one or more is a specialist one – a guild doing their own thing or a 2nd group sneaking into objectives – they’re less likely to want extra people. But it may just be that there’s enough people for multiple squads and you can join whichever.

Keeps going. Keep running with squads, claiming objectives, or exploring solo and claiming what you can until you’ve achieved your objectives.

For the specific items I mentioned in the introduction:

  • Gift of Battle – complete the reward track
  • Skirmish Claim Tickets – come from Skirmish chests. You get more at higher tiers, you need to get part way into the Mithril tier to get them all in 1 week, but if there isn’t time to do that don’t worry, just keep going until you’ve got enough. As I said it took me 3 evenings to get 100 by getting part way into the Gold tier.
  • For the two Catmanders (you have to unlock both for them to show up) you'll also need a Can of Spicy Meat Chili – get a Skirmish Chest, choose the Canned Food Crate from the list of rewards and then choose Spicy Meat Chili from the options.

Carry supply whenever you can but do not take it from Keeps or Towers. Camps are the best place to get it. It’s used to build siege and repair walls, so it’s useful to have and by carrying it (and being willing to spend it) you’re helping your team out.

Don’t attack walls or gates unless the commander says it’s ok: this will alert the enemy to the fact that you’re attacking (which using siege weapons doesn’t) which gives them time to come and stop you. Sometimes that’s ok because they’re busy elsewhere or there’s too few of them or whatever, sometimes it could ruin the whole attack.

Try to have fun. You may go in expecting to hate WvW, or at least thinking it’s not for you. But give it a go and you may find yourself enjoying it. I doubt I’m ever going to be a dedicated WvW player but I’ve had some great moments. The other day we were claiming a keep when a massive wave of enemies attacked us – I was downed twice but somehow got back up and out the way, we actually managed to defeat them and finished claiming the keep and it was a great feeling.

And if you really do hate it? Well, you don’t need to go back again (at least not until you want another unique reward.)

  • It takes about 5-10 hours to get the two cats plus minis, even if you start out knowing less than Jon Snow (i.e. nothing).
  • World & score aren’t important for this goal.
  • Waypoints are free & running helps you learn the the area.
  • Be patient. Things don’t happen quickly.
  • Think of it like bumper cars: rush in, make mistakes, back up & try again.
  • There are lots of details; you need not worry about most of them initially.
  • Your PvE build will suffice to start.
  • Don’t forget to set your reward track.
  • And if you really don't want to do any of that there's a list of WvW dailies that don't require fighting, or which only require fighting NPCs 2 posts down.
Guide to getting the Gift of Battle for WvW newbies (2024)

FAQs

How to get gift of exploration gw2? ›

2 Gifts of Exploration are rewarded upon World completion – map completing all explorable zones in Central Tyria. Each character can achieve world completion only once and, therefore, can only earn two Gifts.

How do you get WvW experience in gw2? ›

Each character gains World Experience by completing relevant WvW activities, including killing foes, capturing or defending strategic locations from other Worlds, and completing zone-specific objectives.

What day does WvW reset GW2? ›

Weekly World vs. World is an achievement category for weekly achievements in WvW. The category resets weekly at Monday 07:30.

How do I join WvW in gw2? ›

Open the World vs. World panel (default B)and select which WvW map to enter. Free-to-play accounts will gain access to this panel account-wide once one character reaches level 60. Paid accounts may access this panel at level 31.

How do you get free world transfers in GW2? ›

Free accounts are able to choose their world when first set up; however, they cannot transfer to a different world by normal methods. They can request a one-time free transfer via support. After upgrading to a paid account, they receive one free transfer to any non-full world.

How do you get the Griffon mount in GW2? ›

Players must reach the Sunspear Sanctuary after completing the Path of Fire story. There, they can interact with the Remains of the Last Spearmarshal and answer "I'll see what I can do." This unlocks the "Open Skies" collections which, once completed, unlocks the griffon mount.

What is the best WvW server gw2? ›

GuildWars2.com
RankNameVolatility Lower is more consistent; higher is more erratic.
1Jade Quarry0.2124
2Darkhaven0.3055
3Ferguson's Crossing0.334

How long does it take to complete a WvW track? ›

The minimum time for completing a reward track (without boosters) is 8h 35m (103 ticks), where 195 points are earned per tick. The overall minimal time to complete a reward track is 4h 20m (52 ticks), where all available boosters increases the points per tick from 195 to 390.

How many years is gw2 after gw1? ›

Guild Wars 2 takes place in the high fantasy world of Tyria, 250 years after the players' defeat of the Great Destroyer in the Eye of the North expansion. Five 'Elder Dragons' sleeping beneath the continent have awoken in the time since Guild Wars, causing widespread destruction to Tyria and corrupting its inhabitants.

What is the daily cap in gw2? ›

There is a 15,000 achievement point cap on points rewarded from Daily Completionist. This is the combined total from the new Wizard's Vault Daily, and the historical Daily achievements and Monthly achievements.

What happens if you fail a guild mission gw2? ›

If you fail, you can run it again at no cost. The first time your guild successfully completes a mission each week, it will award your guild favor. The first time you personally complete each mission in a week, you'll receive a personal reward.

How to get Warclaw? ›

Warclaw unlock banner.
  1. Buy the Path of Fire expansion.
  2. Spend at least 1 World Ability Points in the Warclaw Mastery section to unlock the collection.
  3. Complete the Warclaw Companion collection. Complete the associated Warclaw Reward Track. ...
  4. Purchase Warclaw from Elvie the Warclaw Tender for 8.

How do I enter a gw2 code? ›

Redeeming Gem Codes
  1. Log in to Guild Wars 2 with the account where you want to unlock gems.
  2. Open the Black Lion Trading Company panel. ...
  3. Click the "Redeem Code" link in the upper left corner of the Store homepage.
  4. Enter or copy and paste your gem code into the field that reads: "Please enter your Gem code"
  5. Click Redeem.

What is PPT in gw2? ›

point per tick ( objectives )

How do you get gifts in GW2? ›

Basic gifts can be acquired either by exploring certain maps, purchasing from a vendor, completing reward tracks, or from crafting materials by crafting discipline or Mystic Forge recipes.

How do you gift someone in GW2 expansion? ›

To gift buy it from the GW2 web store or other Anet authorized retailers (if they offer pre-purchase) and once you get the game key you can it to give to the recipient.

How do you get the map bonus in GW2? ›

Map bonus rewards are earned for completing events and other activities in PvE maps. Each explorable map has its own reward track. Reward tracks are account-based, and all characters on an account can contribute to them. Points are awarded for each event completed in a map based on participation.

How do you get to the super adventure box in GW2? ›

Portal to Super Adventure Box is the entryway into Moto's Super Adventure Box. It can be found in Rata Sum by the Magustan Court Waypoint year-round, but may only be interacted with during the Super Adventure Festival. Simple portals may also be found in all major cities during the festival.

Top Articles
Latest Posts
Article information

Author: Reed Wilderman

Last Updated:

Views: 5608

Rating: 4.1 / 5 (72 voted)

Reviews: 87% of readers found this page helpful

Author information

Name: Reed Wilderman

Birthday: 1992-06-14

Address: 998 Estell Village, Lake Oscarberg, SD 48713-6877

Phone: +21813267449721

Job: Technology Engineer

Hobby: Swimming, Do it yourself, Beekeeping, Lapidary, Cosplaying, Hiking, Graffiti

Introduction: My name is Reed Wilderman, I am a faithful, bright, lucky, adventurous, lively, rich, vast person who loves writing and wants to share my knowledge and understanding with you.